C++ tracing is a faster way to debug sophisticated C++ applications which need to be 100% reliable. It’s much more effective than a standard debugger. It’s an amazing way to enable a high performance team to understand each others code. Here’s a video introducing how to use tracing:
I would suggest going immediately to the tracing sandbox and trying it out.
Then read about what tracing gives you that makes it better.
And if you are finally sold on the idea, then read the short guide of how to use it.
A big thank you to Andrew Vajocski who introduced me to the concept of C++ tracing. Andrew is one of the best C++ programmers I have ever encountered when it comes to his design ability and knowledge of the language.