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An annotation is created for each line of code that is executed. If you have imported Sample Data to your script, it will also be used in the annotations, showing you the real time results of the processing on your data. You can turn the annotations on and off using the script execution buttons in the Translator - Toolbar.
If you edit the script or navigate through sample data the annotations and data dialogs will be updated in real time.
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Verify or view your logic in the annotations in real time. For example, when mapping data you can view the results of your maps: At any point in your script you can view your data in the annotations by Using trace() function. |
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Annotations contain clickable links that open dialog boxes with your results or data.
You can open multiple annotations dialog boxes at once. These can be docked to the right or bottom of the Translator to keep your work space clean. |
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By clicking on the function name in the annotations you can navigate between functions in the various Lua files within your Project Tree. These function name links make it easy to step into or out of any called function. |
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